Week 7: They look like us now | Necromunda: Moon of the Mad Magos

This is the seventh and final week of the Moon of the Mad Magos Necromunda campaign being run at Asgard Wargames.

Weekly event: They look like us now

The plan of the mad Magos is revealed. The finest fighters of Helicon have been replaced with gene-hanced replicas of themselves. Perfect Skitarii infiltrators with subdermal implants, lightning reactions, and the memories of all those who have died and been reclaimed by the moon. They can’t be reasoned with, they don’t feel pity, or remorse, or fear. And they absolutely will not stop, ever… until you are dead.

All scenarios contain a Murder Cyborg hidden among the fighters. 

Additionally, the strange devices previously ransacked by gangs turned out to be atmospheric stabilisers. The Badzone effects from the previous week are still in effect. You may permanently eliminate these effects from your settlement by removing a Xenoculum, Archeotech Device or Malefic Artifact from your gang list.

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Week 6: No Place Like Home | Necromunda: Moon of the Mad Magos

This is the sixth week of the Moon of the Mad Magos Necromunda campaign being run at Asgard Wargames.

Weekly Event: No Place Like Home

Storm clouds gather overhead. Settlements are plagued by swarms of cyber-flies and sentient oozes, while crushing winds and unpredictable night cycles disguise the moon rebuilding itself into new and terrifying configurations.

All settlements are affected by a permanent Badzone Event. The particular event is determined by checking the scenario’s defender and their settlement starting location. The event affects both defender and attacker.

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Chapter 2: Lost Hope | Inquisitor battle report | Scenario 5

This is the second Chapter mission of the Crown of Bones Inquisitor campaign, where three warbands clash in the lost colony of Fengel’s Hope. All are pursuing leads to the Crown of Bones, some picked up from their investigations on the Ius Soli. One warband has beaten the others to the area and has laid a cunning trap…

This is fifth scenario in the campaign, the others being Annex side missions like last week’s Silent Choir. The stakes are higher in Chapter missions, as it costs a precious Resource to buy in to the scenario. Fail too many Chapter missions, and your warband might lose its place in the finale for control of the Crown of Bones…

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The Silent Choir | Inquisitor battle report | Scenario 4

This is the fourth instalent of the Crown of Bones Inquisitor campaign, and it’s another annex mission (similar to last week’s Sundown on Skathi) between two new warbands in the campaign lead by rival Inquisitors.

In this scenario, both warbands are looking for the source of the encrypted message that catalysed the Crown of Bones investigation, and they have traced it to an abandoned astropathic spire in the middle of nowhere. They quickly realise the spire isn’t as abandoned as they’d hoped…

Bottom left: the encrypted message in question
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Sundown on Skathi | Inquisitor battle report | Scenario 3

This is the third scenario of the Crown of Bones Inquisitor campaign. It’s another Annex mission, similar to Dust-up at Distro-19, and not as plot-critical as Chapter missions like last week’s No Souls On Board.

Despite it being a side-step from the core drama, the moon of Skathi had its fair share of drama. In this scenario, Explicator Stigg and his entourage get a tip-off from a Mayweather Guildmaster and meet him at his secure compound on Skathi to secure the information. Unfortunately for them both, Genetor Vacillus had different plans for the Guildmaster.

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Chapter 1: No Souls on Board | Inquisitor battle report | Scenario 2

This is the first Chapter mission of the Crown of Bones Inquisitor campaign, the first plot-driven instalment of the five-part story. This is the second game played in the campaign so far, as we kicked off with the Dust-up at Distro-19 annex mission last week.

Chapter missions are higher stakes – you have to spend a Resource (in-campaign currency) to ‘buy in’, with higher Resource rewards for finding evidence and completing objectives. Failing to secure any leads in Chapter missions means your warband might not be able to attend later Chapter missions. These warbands might need to do some Annex missions on the side to keep up with the others…

In this scenario, two warbands stumble into each other while exploring the ghost ship Ius Soli. Both are looking for a lead to the Crown of Bones, and according to our source at House Dacien, there is a cargo manifest somewhere on the ship with coordinates of exactly where to find it.

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